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Ludicrously Overpowered Weapons, (LOW), is an incredible new 1st person shooter for Nonadison Lmt.'s V.T. Volcano. It takes a real cast of friends, and accents their ethnicities while giving them stupidly powerful defenses against a TechnoZombie invasion. Recently, after playing Gears of War 2, the style of the game shifted from a more Halo styled game. The reason being, rather than kill humans in their many forms, the targets would be a mix of semihumanoids, closer to the enemies in Gears of War, who are more fun to annihilate anyways. Zombies/monsters/animals/humanoids. Not trying to recruit you, not seeming too human, but intelligent enough to put up a fight.

StoryEdit

IntroEdit

2012. Everyone said it marked the end of the world. That everything would be gone in December. They were right, but not in the way they expected.

2012, an indiginous company faced the problem of going bankrupt due to lack of innovation. The reputable area would be affected by any change made to the company. The people held their breath...

2012, a small group of friends were entering their senior year of high school. They were well known in their circles, for the various quirks, backgrounds and skills they had. Notably, they were gamers. And there was one with big dreams...

2012, Nonadison takes off in Ontario's Tri-cities, and quickly fills the area with its revolutionary console. One such way was to hold a contest for a group of winners in the region to participate in the gaming challenge of the century...

2012, Research Yields Momentum was bought out but a wealthy individual no one had heard of before. Nonetheless, he became famous almost overnight. With massive amounts of funding barely plausible, all RYM factories began producing phones the public had never seen before. With the best aesthetic, interface and features the world had ever seen, RYM remade its empire in a month. How could that be? It isn't just that the phones are invincible, but never run out of power, or that the run on the recently taken over combo of Rodge's and Bill's telecommunications...

2012, Nonadison's gaming challenge tested thousands from the region for every conceivable variable a game may need. Their search yielded 8 unique gamers, unusually from the same school. They went to Nonadison's facilities, to join in a game unlike they had ever seen before.

ContinuedEdit

The 8 gamers entered a board room, and sat down at the table. After a few minutes, the Head of the Canadian Maple Service entered the room. She explained that the CMS was the Secret Service, CIA and MIB of Canada. She also began to recount the events of the past month. RYM rising from bankruptcy, and selling unusually ground-breaking phones. What the phones are made of, why everyone wanted them, and why RYM was offering them to everybody. As absurd as it sounded, the technology behind them was not available on the Earth previously because it was not developed on Earth. A murderous horde of alien TechnoZombies went to planets all over the universe to recruit the population, and obtain the resources to continue. Earth was selected due to its high population and love for technology. All that is known by the CMS is that the cellphones are remote controlled by the aliens to liquify, cover and meld to the user; recreating them as TechnoZombies. So, until they can figure out how to stop it, the group was chosen to train and protect Earth from the threat. That's why the 8 are there. Formalities close the meeting, and training begins.

After the trainingEdit

2012. December. Doom approaches.

Nonadison finishes research with the military and CMS to use the batteries of the RYM phones and converts them into a viable power source for the experimental weaponry they were working on at the same time. Amazingly, the technology in the camera was also enough to scan complex objects, and replicate them onscreen. Now they can replicate bullets, guns and other objects. Even better is the safe downloading channels for the information. For the moment, most of the weapons are redone military weapons with more power and computing power added to them, but they are strong weapons nonetheless. No doubt, more research will be done when weapons come from Zombies to add to their conquest. The training is complete, and the group goes home to wait the week before the invasion may come.

First LevelEdit

They aren't disappointed. December 12, 2012 marks the end of an era. And few no it.

The day started normally. No one noticed anything. Massive discs in the sky? You stare at the clouds to much. Lasers shooting across space? What an imagination! Get back to work. Nothing happens until noon.

At 12:00, Southern Ontario changes immensely. A massive explosion is heard, an annoying after-ring, and the repercussions of billions of cellphones simultaneously malfunctioning and calling each other. Most owners of the phones whip them out to see what happened, and test them by calling or texting a friend. After spreading intense radiation to heads and hands, the phones overheat, melt, a burn the screaming owners of the new RYM phones. The goop spreads across the arms of the owners of the phones, who attempt to remove the devices. Their efforts are futile, as the TechnoZombies have the art down to a science. Now fully enclosed in a sticky black mess, the owners partly disintegrate and reform into the terrifying image of TechnoZombies. Some partly melted creatures have monitors replacing their heads; others have cables snaking up and down their body. The region has been corrupted. Brains lose potency to gain better communication with the group mind.

However, the group mentioned was in the forest at the time, left their RYM phones at home and brought their old phones instead. Wearing the weapons given to them a week ago, they come across a field with a crashed alien ship in the middle of it, belching smoke out of the top. With a few weapons littering the ground in the area, and health packs around it, the group decides to make an assault plan.

AfterEdit

The obtain better weapons, and prepare to defend. Minimal cover is available, and minimal cover can be made. They find a weak configuration to make cover, but some is better than none.

Later on, they have better communications, have more powerful tools and weapons, and are better at defending themselves. Eventually purchases can be made (after achieving communications), to improve the time and variety of defenses to build.

Eventually, the take over the RYM facilities, and establish their control over the region. The TechnoZombies know their true enemies, and bide their time before starting another attack. How soon could that be?

Sooner than they think


CharactersEdit

Not sure what names to give them. Real names? Code names? Right now, identifiable by their initials. Weapon names may be changed in the future. If I can come up with any.

Initials Weapon style Background
DP Explosives Somewhat inaccurate, he likes his effort to count. Likes explosives.

RW

Fire Much more accurate, plus an added bonus for the extra flame. Pyromaniac.

AN

Splash Damage More inaccurate than DP, would appreciate weapons that hurt as long as they're close.

PN

Accurate Known for accuracy, and will chose instant kill weapons, to stronger and less accurate weapons.

KT

Evasive Light, and maneuverable, enjoys hit and run incidents. Must be half ninja.

GQ

Minimalist Tall and presumed helpless. However, all weapons are concealed well, and the enemy rarely knows what hit them.

JD

Electricity Prefers computers doing the dirty work.

AP

Heavy Plasma A love for technology allows for an interesting set of dangerous weapons.

Weapons and SpecsEdit

There are many crazy weapons featured in this game. One source of inspiration was a flash game by the name of Raze. Weapons inspired from the game are marked with a *. Another source was Team Fortress 2 and other games by Valve. Weapons based off those are marked with **. A third game is Halo. Those are marked with ***. Weapons from any Commando/Heli Attack game are marked with ****. For reference of Commando 2 weapons, there is a video.

Commando 2 all guns01:19

Commando 2 all guns

User WeaponsEdit

All weapons in line of upgrades
Owner Initials Starter Half way through Final
DP Rocket Launcher** Dragon Destructor**** Mountain Launcher****
DP TI-rex M30**** Dominator**** Pequeno R25****
DP Cherry-bomb Pistol****
DP Post-it Grenades Glue Grenades* Plasma Grenades***
DP Shotput Mines Bowling Mines*** Planet Mines
DP Melee Weapon/Special Weapon
RW Sniper Rifle* Bullet Accelerator Hyper Sniper*
RW Flame Shotgun* Inferno Shotgun Pretzeled Punisher
RW ASDF Camera*
RW Greek Furnaces Incendiary Grenades Firestormer
RW Molotov Pop can Molotov Cocktails**** Molotov Keg
RW Melee Weapon/Special Weapon
AN Flame Thrower** Inferno Cannon H. Volcano
AN SE-40 Prowse**** DA Moonshadow**** Domino gun
AN Bio Uzis*
AN Acid Balloons Paint Grenades Cement Grenades
AN Unlocked cell phone plan Pay per use phone plan Satellite phone plan
AN Melee Weapon/Special Weapon
PN Auto RPG/bullet hybrid gun Knee-jerk Terminator**** Roulette of Death
PN Rail Gun* Thundergun* Gammaraydiator
PN Pistol
PN Grenade dud*** C4 dud Thermal detonator dud
PN Spiked grenade Hedgehog grenade Porcupine grenade
PN Melee Weapon/Special Weapon
KT Iced Chopstick chaingun* Frozen Spear chaingun Coated Javelin chaingun
KT Barbeque gun Volcano gun Solar Blaster
KT Postsnipe pistol***
KT Broiled darts Napalm darts Olympic darts
KT Smoke grenade Gas grenade Noxious grenade
KT Melee Weapon/Special Weapon
GQ Static shocker* Lightning Storm*** Supercell****
GQ Assult rifle MPC-Avenger**** TI Prescision****
GQ Nail Gun
GQ C3 Frisbee Mine Anti army mine
GQ Vacuum Tubes Dry Whirlpool Black hole container
GQ Melee Weapon/Special Weapon
JD Buzz Droid Flying Drone**** Satellite
JD Missles Intelligent missles Seeker missiles
JD Zapper*
JD Flightless Drones Crippled Turrets Landed Satellites
JD Combustible Lemon Old Car battery Old Hybrid Car battery
JD Melee Weapon/Special Weapon
AP Gun Light Spotlight** Search light
AP Film Camera* Digital Camera S.L.A.E.C.O.D.
AP Remote*
AP Flash bulb Halogen bulb Flash Tube
AP Low beams High beams Floodlights
AP Melee Weapon/Special Weapon

Primary weapons are all formidable guns starting from military grade and going to interplanetary warlord. The first are the most used, longest ranged, and most dangerous to the enemies. The second is shorter range, but still deadly. The last is some sort of pistol weapon. Useful, but no always used.

Owner Initials Primary weapon (guns) Class of weapons
DP Rocket Launcher, Dragon Destructor, Mountain Launcher Rocket launchers
DP TI-rex M30, Dominator, Pequeno R25 Hand gun for shooting rockets
DP Cherry-bomb Pistol**** Pistal that shoots small explosive bullets. Room for error.
RW Sniper Rifle, Bullet Accelerator, Hyper Sniper Snipers, some contain tracer rounds
RW Flame Shotgun, Inferno Shotgun, Pretzeled Punisher A shotgun that lets out a large flame afterwards. Prezel inferring salt; in this case burning metal salts.
RW Pistol*** Pistol with heated bullets
AN Flame Thrower, Inferno Cannon, Portable Volcano Flame throwers
AN SE-40 Prowse, DA Moonshadow, Domino gun Automatic grenade launcher that shoots explosives in all directions (mainly forward and backward)
AN Bio Uzis* Uzis that shoot toxic waste + acid
PN Auto RPG/bullet hybrid gun, Knee-jerk Terminator, Roulette of Death Machine guns that shoot rockets as well
PN Rail Gun, Thundergun, Gammaraydiator Mach sniper that shoots conductive bullets and blasts electricity to them.
PN Pistol* Normal awesome powerful pistol.
KT Iced Chopstick chaingun, Frozen Spear chaingun, Coated Javelin chaingun Chain guns that spits iced bullets
KT Barbeque gun, Volcano gun, Solar Blaster Shoots smoke, then a broad covering flame
KT Postsnipe pistol*** Fires a trail for a sniper-like shot, then fires a normal pistol round.
GQ Static shocker, Lightning Storm, Supercell Guns that emits large amounts of electricity forward.
GQ Assult rifle, MPC-Avenger, TI Prescision Smaller, sleeker automatic rifle.
GQ Nail Gun**** A literal nail gun from a construction area.
JD Buzz Droid, Flying Drone, Satellite Playing a video game about playing a video game to shoot enemies with a satellite.
JD Missles, Intelligent missles, Seeker missiles Launcher of computer guided missles.
JD Zapper* Particle accelerator that fries from the inside out.
AP Gun Light, Spotlight, Search light Miniguns that shoot light.
AP Film Camera, Digital Camera, S.L.A.E.C.O.D. (Super Large Aperture Equipped Camera of Death) Shotgun camera
AP Remote Based off the same weapon as the Zapper

The first can be planted on walls, the second on floors.

Owner Initials Secondary weapon (projectiles) Explanation
DP Post-it Grenades, Glue Grenades, Plasma Grenades Grenades with an adhesive
DP Shotput Mines, Bowling Mines, Planet Mines A massive explosive rolled across the ground.
RW Greek Furnaces, Incendiary Grenades, Firestormer Grenades that burn the affected area
RW Molotov Pop can, Molotov Cocktails, Molotov Keg Like the previous, but with a larger range
AN Acid Balloons, Paint Grenades, Cement Grenades Grenades that spew acid
AN Unlocked cell phone plan, Pay-per-use phone plan, Satellite phone plan Generic text message that puts the enemies radiation giving phones to good use.
PN Grenade dud, C4 dud, Thermal detonator dud Grenades that hurt on impact with a delayed explosion
PN Spiked grenade, Hedgehog grenade, Porcupine grenade Cluster bomb of super sharp shrapnel
KT Napalm Darts Darts that burn the affected area
KT Broiled darts, Napalm darts, Olympic darts Heated darts. Olympic: A souvenir from the 2010 Olympics, modified from the inextinguishable torch.
KT Smoke grenade, Gas grenade, Noxious grenade Poisonous gas from a grenade with a small kick to it
GQ C-3, Frisbee Mine, Anti army mine Mines planted on surfaces, yet can be thrown
GQ Vaccum tubes, Dry Whirlpool, Black hole container Similar to the flash bulb, but brings enemies to the area and electricutes them
JD Flightless Drones, Crippled Turrets, Landed Satellites Flightless/ slightly damaged robots that shoot lasers at nearby enemies
JD Combustible Lemon, Old Car battery, Old Hybrid Car battery Old, rupturing, acid spitting batteries
AP Flash bulb, Halogen bulb, Flash Tube Lightbulbs that burn and explode on breaking
AP Low beams, High beams, Floodlights Short unleash of high energy light from spotlight. May incinerate enemies.


Owner Initials Melee weapon Explanation
DP C4 gloves Boxing gloves that produce explosions on impact.
RW Fire Good for incinerating opposition
AN Plumb line Flail/sling shot that is swung around character to smash into enemies
PN Knives Knives with an increased assassination providing rate.
KT Ipod Touch Another weapon that puts affected devices against their team
GQ Fists Weaponless assassinations
JD Drill Machine aided drill
AP Cord whip A whip that produces a shock on contact. Oddly, it does not need to be plugged in.


Owner Initials Special weapon Explanation
DP Laser Pointer Ultimate laser pointer of death. GG445's laser made portable.
RW Lighter Heh, fire.
AN Domino This doesn't look like a normal domino...
PN Pocket Telescope Burn enemies, snipe enemies, eh, it's a good weapon.
KT Compass Not the one that shows direction, the one used to draw circles.
GQ Mime Wait, can I slit someone's throat by pointing and miming, too?
JD Meme Wounded enemy tries to crawl away to another. JD walks up and whispers "Problem?" Enemy loses will to live.
AP Ipod Nano Used to deafen, or play fitting music.


Owner Initials

Special ability (user is invincible during use)

Explanation
DP Boredom Relaxes, regains health, and plays with a deadly laser pointer. Instant kill if shot connects. May connect with network.
RW Serenity Zones out to think. Regains health. Occasionally burns the area in front of him with a lighter for possible instant kill.
AN Tech check Glances at phone. Increases the power of weapons temporarily. May connect with network.
PN Skill Test (range) Flicks knives in many directions. Instant kill if shot connects.
KT Study Studies devices or random object. Powers up weapons or heals health respectively) May connect with network.
GQ Skill Test (melee) Tries out melee attacks. Instant kill if shot connects.
JD Game Whips out DS and games. Powers up weapons or heals health based on game) May connect with network.
AP Sound Check Powers up weapons while checking status. May connect with nearby computers to set up advanced attack.

Opposition/Scattered WeaponsEdit

All weapons in line of upgrades
Owner Range Name Type
Map Long, Medium, Short Blarg Laser Cannon
DP TI-rex M30**** Dominator**** Pequeno R25****
DP Cherry-bomb Pistol****
DP Post-it Grenades Glue Grenades* Plasma Grenades***
DP Shotput Mines Bowling Mines*** Planet Mines
DP Melee Weapon/Special Weapon
RW Sniper Rifle* Bullet Accelerator Hyper Sniper*
RW Flame Shotgun* Inferno Shotgun Pretzeled Punisher
RW ASDF Camera*
RW Greek Furnaces Incendiary Grenades Firestormer
RW Molotov Pop can Molotov Cocktails**** Molotov Keg
RW Melee Weapon/Special Weapon
AN Flame Thrower** Inferno Cannon H. Volcano
AN SE-40 Prowse**** DA Moonshadow**** Domino gun
AN Bio Uzis*
AN Acid Balloons Paint Grenades Cement Grenades
AN Unlocked cell phone plan Pay per use phone plan Satellite phone plan
AN Melee Weapon/Special Weapon
PN Auto RPG/bullet hybrid gun Knee-jerk Terminator**** Roulette of Death
PN Rail Gun* Thundergun* Gammaraydiator
PN Pistol
PN Grenade dud*** C4 dud Thermal detonator dud
PN Spiked grenade Hedgehog grenade Porcupine grenade
PN Melee Weapon/Special Weapon
KT Iced Chopstick chaingun* Frozen Spear chaingun Coated Javelin chaingun
KT Barbeque gun Volcano gun Solar Blaster
KT Postsnipe pistol***
KT Broiled darts Napalm darts Olympic darts
KT Smoke grenade Gas grenade Noxious grenade
KT Melee Weapon/Special Weapon
GQ Static shocker* Lightning Storm*** Supercell****
GQ Assult rifle MPC-Avenger**** TI Prescision****
GQ Nail Gun
GQ C3 Frisbee Mine Anti army mine
GQ Vacuum Tubes Dry Whirlpool Black hole container
GQ Melee Weapon/Special Weapon
JD Buzz Droid Flying Drone**** Satellite
JD Missles Intelligent missles Seeker missiles
JD Zapper*
JD Flightless Drones Crippled Turrets Landed Satellites
JD Combustible Lemon Old Car battery Old Hybrid Car battery
JD Melee Weapon/Special Weapon
AP Gun Light Spotlight** Search light
AP Film Camera* Digital Camera S.L.A.E.C.O.D.
AP Remote*
AP Flash bulb Halogen bulb Flash Tube
AP Low beams High beams Floodlights
AP Melee Weapon/Special Weapon

OppositionEdit

  • BOOMERS! jk. Although...

GameplayEdit

Game play is heavily based off of Gears of War (2). Active reload, curb-stomping, reviving downed allies and auto regaining health return in this game.

ControlsEdit

Controls for the Diamond controller

swipe i to iW/iW - Pick up weapon/health pack
swipe i to iX/iX - Melee
swipe i to iY/iY - Reload (Double click for active reload. Complete with bonuses and gun jamming. Even though reload, technically means recharge for the latter half of the game)
swipe i to iZ/iZ - Agility move/Cancel
i - interact (based on prompt)/accept
swipe/press above xR left/right - Reload/active reload
swipe/press above xL left/right - Check locations of allies
sA - Select/change Projectile weapon
sB - Select/change Primary weapon
sC - Select/change Secondary weapon
sD - Select/change Special
s - Scope zoom/cancel
mPad - Move
m - n/a
lPad - Change camera angle
l - Scope zoom/cancel
Swipe toward player beside xR/xR - Fire Weapon
xL - Aim
Slide on oR/oR - instant turn right
Slide on oL/oL - instant turn left
Aimer - Special Aim

Changes from GoWEdit

  • Curb stomping can be less violent if gore is turned off. Characters will use their special weapons to eliminate downed opposition.
  • Rather than dying from blood loss, characters have auto-injecting anesthesia before it sets in.
  • If two allies are downed but not dead, they can help each other up using the connection feature. They go close, combine a half-battery of sorts, which produces a bar similar but faster than the blood loss meter. Speed advantage decreases with difficulty, meaning less chance of redemption from a downed ally. There is also a small bonus for allies reviving each other.

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