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Definitions:

goals

gamemodes




overall= in relation to series

camera view


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Health

Modes
name how team interacts objective
CP competitive get all control points
KOTH competitive hold control points
Arena competitive kill all, or hold cp
CTF competitive bring an item to a spot
SD competitive bring an item to a spot
RD competitive
MVM coop clear wave
Classes
name speed health weapon output play style
scout fast low low flanking, double jumping, quick cap

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